!!!| boooomberman3d |!!! This program (Software) has been created by: (Contributors) Henrik Skibbe, University of Freiburg, [Henrik @ Skibbe dot info] boooomberman3d is a server/client based game running on windows, linux & macosX, using the following libraries sdl-library. (www.libsdl.org) sdl-mixer (http://www.libsdl.org/projects/SDL_mixer/) sdl-net (http://www.libsdl.org/projects/SDL_net/) these libraries are not part of my work and are all available under LGPL system requirements: OS: Windows 2000/XP, 32 bit CPU: 800 Mhz GPU: OpenGL & support for the ARB_multitexture extension howto ......... quickstart : go to the "win" directory and double-click at "all.bat" or: start "bomberman3d.exe" to launch the server & start a second instance & pass the servers IP as first argument play : arrow keys => move up,down,left,right press "a" for a bomb "q" to zoom out and "s" to show/hide the score-table "esc" to quit the game thanks to: Stephen Monteith who allowed me to use his great model called "MassMouth"; his webpage: http://www.stephenmonteith.com/ [ data/models/tris.md2 ] License: By using this Software, you agree to be bound by the following legal agreement between you, the Recipient, and all Contributors to this software. If you do not agree to the terms of this Agreement, do not use the Software. 1. Recipient acknowledges that the Software is still in the development stage and that it is being supplied "as is". 2. The Contributors shall not be held liable for any liability nor for any direct, indirect, or consequential damages with respect to any claim by Recipient or any third party on account of or arising from this Agreement of use of the Software. 3. Recipient may use the Software, but may not sell copies of the Software. 4. Recipient agrees to preserve the title and the acknowledgements to the Software.