Tetris 3D Ein Projekt zum Graphikprogrammierung Seminar WS 06/07 Autoren: Julian Bader, Martin Senk, Benjamin Ummenhofer ------------------------------------------------------- Vorraussetzungen ================ -OpenGL und GLUT Installation -OpenAL und ALUT Installation Installation von OpenAL und ALUT ================================ 1. OpenAL 1.1 Installer für Windows und freealut Binary ZIP von http://www.openal.org/downloads.html herunterladen. 2. OpenAL 1.1 Installer für Windows ausführen 3. freealut Binary ZIP öffnen und "alut.dll" ins Windows Systemverz. kopieren (oder in das Arbeitsverz. von Tetris3D) (4.) Um Tetris3D zu kompilieren muss das OpenAL 1.1 SDK heruntergeladen werden. Außerdem müssen alle "include/*" und "lib/*" Dateien aus dem SDK und der freealut zip in die entsprechenden Verz. des Visual Studios kopiert werden Steuerung ========= HOME................Neues Spiel Cursortasten........Herunterfallenden Spielstein bewegen W,S.................Stein um X-Achse rotieren Q,E.................Stein um Y-Achse rotieren A,D.................Stein um Z-Achse rotieren SPACE...............Stein eine Ebene nach unten fallen lassen 0,1,2,3.............Kameraperspektive wählen ESC.................Spiel beenden Linke Maustaste.....Kamera um Spielfeld bewegen Rechte Maustaste....Kamerazoom License ======= By using this Software, you agree to be bound by the following legal agreement between you, the Recipient, and all Contributors to this software. If you do not agree to the terms of this Agreement, do not use the Software. 1. Recipient acknowledges that the Software is a research tool still in the development stage and that it is being supplied "as is". 2. The Contributors shall not be held liable for any liability nor for any direct, indirect, or consequential damages with respect to any claim by Recipient or any third party on account of or arising from this Agreement of use of the Software. 3. Recipient may use the Software, but may not sell copies of the Software. 4. Recipient agrees to preserve the title and the acknowledgements to the Software.