| Computer Graphics University of Freiburg | ![]() |
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Welcome |
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Interactive virtual environments play an important role in computational medicine, robotics, and entertainment technologies. Due to their inherent requirements, such as physically-plausible behavior of all simulated structures, robustness of the simulation, convincing rendering, and interactive response, these environments pose great challenges for the underlying animation techniques and visualization methods. |
Contact |
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Computer Graphics - Computer Science Department - Faculty of Engineering - Albert-Ludwigs-University Freiburg |
Research Areas |
Deformable Modeling |
![]() 1D |
![]() 2D |
![]() 3D |
Fluid Animation |
![]() wave |
![]() floating objects |
Visual Effects |
![]() melting |
Contact Handling |
![]() complex contact geometry |
![]() thin-shell contact |
![]() geometric constraints |
Applications |
![]() interactive hysteroscopy simulation |
![]() pre-operative planning in craniofacial surgery |
![]() intra-operative support in orbital reconstruction |
![]() deformable modeling in path planning |
![]() proximity queries in path planning |
![]() entertainment technologies |
Miscellaneous |
![]() mesh generation |
![]() simulation environments |

University of Freiburg
- Computer Science
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